20130207 Saxion Living Technology – Marina Toeters
20130120 Amsterdam Fashion Week: pop-up catwalk
20121123 Drapely-o-lightment with TU/e and Philips Research
Drapability and light are the two design themes of this skirt. The light sources used are 6 OLEDS (Organic light-emitting diodes), integrated in a fabric consisting out of over 2500 patches.
Drapely-o-lightenment was shown at Architextiles in Tilburg, Place-it in Berlin, and Gouden Geesten in Utrecht and Pretty Smart Textiles Ronse, Belgium.
Thanks to: Prof. Dr. Ir. Loe Feijs, TU/eindhoven and Koen van Os, Philips Reserach.
20121122 Analysis of parallel collaboration assignments in smart textile design
The blue dots are the activities. Horizontal is the timeline from the -left- beginning till the end of the process. The 6 competences are placed on the vertical line:
1. User Focus & Perspective: Getting to know their user.
2. Ideas & Concepts: Creating ideas and transform them into concepts.
3. Social & Cultural Awareness: Reflect on context and existing products.
4. Form & Senses: Design explorations for the actual products.
5. Integrating Technology: Research, develop and implement (existing) technology.
6. Business: Find out how to create a valuable business with the project.
To investigate the different kinds of expertise necessary for the development of Smart Textile Services we initiated an assignment to develop new Smart Textile Services concepts for elderly that can be used during rehabilitation (ten Bhömer, et all 2012) and executed this project in 2 different institutes: Saxion University of Applied Sciences and Eindhoven University of Technology.
Marina Toeters and Ger Brinks from the Saxion Lectoraat Smart Functional Materials presented this paper during the ‘Onderzoek voor een vitale regio’ congress.
Download the full paper >>
20121120 Design process of a waste conscious scarf with contrechoc
Reporting the design process of an e-textile in the context of awareness of the problems created by textiles containing electronics. Designers should be able to produce a design which takes recycling and pollution into account before it becomes a huge problem when e-textiles are mass produced. The sensor measures the air quality around the scarf.
A collaborative project between contrechoc.com and by-wire.net.
20121015 paper: Research through design: a way to drive innovative solutions in the field of smart textiles
Research through design allows creating a dialogue with the material. It uses making and reflection on action as a generator of knowledge. Our aim is to explore the opportunities and challenges of smart textiles. The Fablab is our set up, a place that allows us to combine the hackingscientific-, and design community. It stimulates collaboration and the knowledge exchange needed for the development of smart textile systems. A collaborative prototyping workshop for medical
products combined two worlds. The textile world in Saxion aims at incorporating conductive materials into textile structures and functional- / 3D printing to create systems for applications such as flexible heating systems and wearable technology. We combined this with the world of Industrial Design at TU/e, focused on the design of intelligent products, systems and services by the research through design approach. The collaboration between these different disciplines accelerated the process by reducing the resistance to the new and skipped the frustration on failure.
Download paper: http://www.scientific.net/AST.80.112
Marina Toeters 1, Martijn ten Bhömer 2, Eliza Bottenberg 1 Oscar Tomico 2, Ger Brinks 1,
1 Saxion University of applied science Enschede (Saxion), The Netherlands
2 Technical University Eindhoven (TU/e), The Netherlands
20120819 the first complete e-wearable pervasive game platform
Woven Wearable Games is a Master graduation project at the Utrecht School of the Arts created by Christiaan Ribbens and Patrick Kersten.
This summer Melissa Bonvie and Marina Toeters helped them by designing and making 2 interactive sweaters.
Check the concept around this ‘Pervasive Game’ and more details: wearablegames.eu